With this in mind I started to consider what kind of set I wanted to design, as this would be my final chance to present my own design ideas on the course, the story I picked to adapt would need to provide a set that showcased my ability to its best. I had enjoyed developing the sets for both Dr. Jekyll and Batman the most but for different reasons. The Victorian era of Jekyll was one I wanted to explore again but it a more fantasy-esque style, as the set had been very grounded in reality. With Batman, I had also really enjoyed developing what was a more industrial, eccentric style to my design. A cross between the industrial and Victorian styles of these two sets, but more removed from reality, really intrigued me. With this in mind I began gathering research on Steampunk.
Over the last few years I have become massively inspired by the Steampunk movement, amassing my own small collection in books, graphic novels, artwork, anything really. This gave me a massive boost as alot of research time was saved by already having a strong idea and understanding of the style I wanted to create. The only thing left was to pick an actual text to adapt! Going through many Victorian novels I finally settled on 20 000 Leagues under the Sea, which I had read about a year before and immediately loved, especially the description of Nemo's Nautilus.
Before I began to develop my design I had to put forth a bound proposal of what I intended to do and give me lecturers an insight into what I would be doing over thee next three months, this helped to give me a strong sense of clarity and structure to my project.
The proposal is as follows....
Synopsis
Written in 1870, Jules Verne’s Classic
follows the story of Professor Aronnax’s adventures under the sea. A marine
biologist and expert in his field, Arronax is recruited to hunt down and
determine the identity of an unknown menace that has been terrorising ships the
world over. Together with two companions
he eventually finds the creature and uncovers that in truth it is a
revolutionary, man-made submersible called the Nautilus. Secretly designed and
constructed by the enigmatic Captain Nemo, the Nautilus is the first submarine
built and, as a result of being unknown to the world, has been mistaken by many
nations as an, as yet, undiscovered sea creature of terrifying size.
Fig. 1 – Book Cover for Penguin Edition
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During the story they travel to the heart of
the Antartic, uncover the ruins of Atlantis, hunt in forests on the sea floor
and battle a swarm of colossal squid. Whilst onboard the Nautilus Arronax
begins to realise that Nemo has severed all his ties to the civilised world,
for reasons that remained shrouded in mystery throughout the novel. From the
clothes they wear, to the sheets they sleep under, and even the tobacco they
smoke, all materials used on board have been harvested from the sea in defiance
of the imperialistic civilisations on land. The vessel itself is portrayed ever
increasingly as an extension of Nemo himself. He has created a life of complete
freedom for himself in which the civilised world has no place or say. Although
Arronax and his companions initially enjoy their time on board the Nautilus
they begin to long for home and concoct a plan of escape. Eventually they get
their chance during a gigantic maelstrom, a freak storm that creates a
whirlpool so large the Nautilus is sucked down with seemingly no resistance.
Arronax and his friends are nursed back to health after being discovered on a
nearby beach but Captain Nemo and the Nautilus are never heard of again.
Design
Proposal
Fig. 2 - The Library
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Fig. 3 – The Grand Salon
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Many of the compartments aboard the Nautilus are described as having retractable shutters that close over the porthole in each room. When the view of the ocean is on show it is either pitch black, or lit up by the exterior lights. Therefore, I will have to incorporate a green screen for the panoramic shots of the ocean when it is on show, and also consider the CGI elements of a shot when it is pitch black outside but the occasional creature/ object is glimpsed nearer to the glass.
Fig.4 - View from a porthole, close up objects
are visible while
the background is shrouded.
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Style and Influence
Verne’s
novel is set during the Victorian era and I plan to keep it in this time frame,
I will however be giving it a more fantasy/sci-fi feel by incorporating a
number of Steampunk elements that will slightly remove it from reality. This
will be reflected in my prop as well as set design but I hope to strike a
balance between authentic Victorian styles and the more futuristic concepts of
the Steampunk genre.
It is revealed in a later book, The Mysterious Island, that Nemo’s true
identity is Prince Dakkar, the son of a Hindu Raja. Therefore my set will
incorporate an element of Indian architecture and decoration. The 2003 film, The League of Extraordinary Gentlemen played
heavily on this back story when designing the Nautilus; however I will be using
it in addition to a design style that celebrates the ocean.
As I mentioned earlier I want to incorporate authentic Victorian
props with those of my own design. For example, I hope to develop a number of
designs for the nautical equipment Nemo has designed for him and his crew to
use, such as the electric guns and underwater suits they wear during
expeditions along the ocean bed.
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Fig.6 – Barber’s Pole, Sweeney Todd (2011).
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Fig. 7 – The Oven, Sweeney Todd (2011).
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Another influence on my design will be the art work of H. R.
Giger. Unlike the Steampunk influences that are more strongly represented in my
design, I have looked at Giger’s work more loosely. His style creates a
successful relationship between the nautral design of mammals and the bionical
coldness of machinery. As my design is inspired by the ocean’s animal and
plantlife, and that the Nautilus is at first believed to be a sea monster in
the novel, I was naturally drawn to how Giger makes the connection between
machinery and biological shapes, rather than replicating it.
Fig.8 – The Interior of the Giger Bar, Switzerland.
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It is important to mention that Giger’s work
is only a starting point for my research into the design of the Nautilus and
that my own work will be extremely different by the time I have finished
developing my own, unique design. Giger’s work is extremely recognisable and it
is the idea he has presented (above) more than the finished piece that I am
really interested in, rather than referencing it directly.
Initial Research –
The World Below the Waves.
My
research into marine life will be useful for considering the environment the
story takes place within, but also as a source of inspirational for the set and
props too. The
image I have collected here are perfectly suited to the underwater ‘forests’
that Verne describes the characters exploring in one chapter of the novel.
Steampunk Inspiration
The examples here formed the starting point of my research into the style and textures I wish to convey. I found the bio-mechanical look of Vladimir Gvozdev's Steam Zoo work particularly inspiring.The balance he strikes between machinery and the natural design of sea creatures gave me a clear style to begin my design with.
Having spent a while gathering research and outlining my design idea I began to design a rough model of the Nautilus which I will present in the next blog.